Mader, Smith , Jared, Ben (2009). Science + technology =creativity (and fun!). International Society for Technology in Education, Retrieved 08/08/09, from http://www.iste.org/AM/Template.cfm?Section=August_No_1_2&Template=/MembersOnly.cfm&NavMenuID=4363&ContentID=23906&DirectListComboInd=D
This was a fun article to read by Mader and Smith. The article give three easy ways to encourage creativity, learning, and skill with technological tools for students. These three steps are to give students the tools, give them the time, and to be vague about assignment/project details. I thought that this is great advice because it allows students to adapt to technological tools, gain familiarity and confidence, and adding personality which is all wrapped up into fun learning. Who wouldn't benefit from that?
Why do Mader and Smith suggest to be vague in instructing students with class assignments/projects?
The reason is because they want the student to optimize their skills with the technological tools that they have learned in order to produce a project that they have made personal. This allows the student to incorporate educational value without sacrificing creativity and fun.
Why is important to give students the time in using technological tools to achieve an educational goal?
The answer lies in the quality of work, rather than the quantity of work. Giving students the time to use new technological equipment, no only allows then to learn to use it, but to use it as a tool to help them understand the material that they need to learn. That's why the tool supplements the learning of the student both individually and as a group.
Friday, August 7, 2009
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